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How to Integrate cloudinary video player for Android & IOS ?

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3 comments

  • Eyal Katz Talmon

    Hi,

    Thanks for reaching out!

    Since the Cloudinary video player is based on JavaScript and HTML5, it is not supported in native Android & iOS in a straight forward manner. However, you might be able to integrate it into native mobile apps, using 3ed party libraries that enable JS injections.

    For example -
    Android - https://developer.android.com/reference/android/webkit/WebView
    iOS - https://developer.apple.com/documentation/uikit/uiwebview

    Regards,

    Eyal

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  • Matan Guttman

    Hi Eyal,

    I this what your customers are usually doing? or are they using  a native player? 

    Can you state the benefits of using your player?

    Thanks

     

    Matan

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  • Stephen Doyle

    Hi Matan,

    A possible benefit of embedding our video player in a mobile app in a webview is that it would allow you to change the behaviour of your app's video playing without needing to deploy new code to the app stores.

    That said, in most cases I think you'll find it's best to use the OS' native player, or a dedicated video player library in your native code.

    Our video player is intended for web use and while it's likely you can use it in a native app in a webview as the original poster asked about, I imagine that you'll encounter some integration challenges (for example, the device may trigger its native player anyway, popping out of the webview)

    Regards,

    Stephen

     

     

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